Post those lines of code you feel like sharing or find what you require for your project here; or simply use them as tutorials.
Sky-Fox
Posts: 29 Joined: Fri Feb 04, 2011 10:49 am
Post
by Sky-Fox » Wed Mar 28, 2012 10:21 pm
Hi everyone!
I want to create a compilation of patterns for the game!
I started a new project:
SaGCG (
S imple
a nd
G ood
C ore
G ames )based in Irrlicht 1.8
Site of the project at Google Code
http://code.google.com/p/sagcg/
Download and test the collected version here
http://code.google.com/p/sagcg/downloads/list
For those who want the latest revision a link to SVN
http://sagcg.googlecode.com/svn/
News
VERSION 0.07 r61!!!
*Fix work xCode 4.2 SDK5.0
*Fix work Windows32bit platform "Microsoft Visual C++ 2008 Express Edition"
+Add Libs (SDK5.0)
*Clean Project
+Add GameSWF
*Fix landscape mode
New VERSION 0.08 r68!!!
download:
http://code.google.com/p/sagcg/downloads/list
*FIX GameSWF rendering for OpenGL.
+Added option Delta time to update GameSWF
+Added Event for GameSWF
+Added examples of using the menu (GameSWF) and transfer the data to the flash.
+Added a new CrazySky.
+Added project OPENGLES2.0 (not working, for future)
Last edited by
Sky-Fox on Mon May 21, 2012 1:10 pm, edited 6 times in total.
sesilla
Posts: 2 Joined: Sat Apr 21, 2012 11:52 am
Post
by sesilla » Sat Apr 21, 2012 11:58 am
Hi there,
i have a problems under Xcode compilation. I have downloaded the svn version and compiled with Xcode SDK 5.0.
This is log message. Have you some suggestions?
Thanks in advance
Sesilla
Code: Select all
Ld /Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator/Game.app/Game normal i386
cd /Users/gianluca/_DATI/Software/Sviluppo/Game/iPhone/Irr_IOS/Projects/game_iPhone
setenv MACOSX_DEPLOYMENT_TARGET 10.6
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang++ -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk -L/Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator -L../../Externals/irrlicht/source/Irrlicht/iPhone/build/Debug-iphoneos -F/Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator -filelist /Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Intermediates/Game.build/Debug-iphonesimulator/Game.build/Objects-normal/i386/Game.LinkFileList -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -lIrrlicht -Xlinker -no_implicit_dylibs -D__IPHONE_OS_VERSION_MIN_REQUIRED=30200 -framework CoreGraphics -framework Foundation -framework UIKit -framework OpenGLES -framework QuartzCore -o /Users/gianluca/Library/Developer/Xcode/DerivedData/Game-bjeaemuzitkzfybunnvwuwjlwriu/Build/Products/Debug-iphonesimulator/Game.app/Game
ld: library not found for -lIrrlicht
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang++ failed with exit code 1
Virion
Competition winner
Posts: 2148 Joined: Mon Dec 18, 2006 5:04 am
Post
by Virion » Mon Apr 23, 2012 4:27 am
so this is a 2D engine?
dexmas
Posts: 2 Joined: Sun Apr 01, 2012 10:10 pm
Post
by dexmas » Thu Apr 26, 2012 11:58 am
sesilla wrote: Hi there,
i have a problems under Xcode compilation. I have downloaded the svn version and compiled with Xcode SDK 5.0.
Code: Select all
ld: library not found for -lIrrlicht
You only forgot set correct path to original irrlicht library in XCode project settings. You can do this on page "Build settings" in XCode when you click on you build target. You need write absolutely path to you irrlicht.a into "Library search path".
dexmas
Posts: 2 Joined: Sun Apr 01, 2012 10:10 pm
Post
by dexmas » Thu Apr 26, 2012 12:02 pm
Virion wrote: so this is a 2D engine?
No. It's only wrapper for irrlicht 3D engine for more comfortable usage on iOS devices, as I see.
Sky-Fox
Posts: 29 Joined: Fri Feb 04, 2011 10:49 am
Post
by Sky-Fox » Wed May 02, 2012 8:52 pm
New VERSION 0.07 r61!!!
http://code.google.com/p/sagcg/downloads/list
*Fix work xCode 4.2 SDK5.0
*Fix work Windows32bit platform "Microsoft Visual C++ 2008 Express Edition"
+Add Libs (SDK5.0)
*Clean Project
+Add GameSWF
*Fix landscape mode
sesilla wrote: Hi there,
i have a problems under Xcode compilation. I have downloaded the svn version and compiled with Xcode SDK 5.0.
This is log message. Have you some suggestions?
Thanks in advance
Sesilla
I have not tested iPhoneSimulator, Build on Device and set correct path to original irrlicht library
.
Sky-Fox
Posts: 29 Joined: Fri Feb 04, 2011 10:49 am
Post
by Sky-Fox » Sun May 13, 2012 10:31 am
New VERSION 0.08 r68!!!
http://code.google.com/p/sagcg/downloads/list
Changes:
1.FIX GameSWF rendering for OpenGL.
2. Added option Delta time to update GameSWF
3. Added Event for GameSWF
4. Added examples of using the menu (GameSWF) and transfer the data to the flash.
5. Added a new CrazySky.
6. Added project OPENGLES2.0 (not working, for future)