game code

Post those lines of code you feel like sharing or find what you require for your project here; or simply use them as tutorials.
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darksmaster923
Posts: 51
Joined: Tue Jan 02, 2007 11:04 pm
Location: huntington beach

game code

Post by darksmaster923 »

This is my tactical space game code
It doesn't really play like most other space sims. If you've played starshatter before thats kind of how it plays out like.
I wanted it make it like a tactical rts/rpg where you can control a ship, upgrade it, manage the crew.
Its more of a combat demo right now though.
The code might be useful to someone else, I don't think I'm going to be able to finish it. Would seem like a waste to just keep it on my harddrive.
I do warn you though, my naming conventions were terrible. And its not very organized, but I tried to comment it to the best of my ability.

http://fss.binfire.com:80/serve_file/ee ... c5336cb38f
Programmers are merely tools to convert caffeine into code.
rubenwardy
Posts: 91
Joined: Mon Mar 05, 2012 4:51 pm
Location: Bristol, UK
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Re: game code

Post by rubenwardy »

I will have a look at it.
Cube_
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Re: game code

Post by Cube_ »

seems interesting, might peek at it later.... (I would defineteley look if you would have mentioned good naming conventions, good organization and well, I can live with your comment on the comments, there should be enough comments to make sens out of it)
"this is not the bottleneck you are looking for"
zhengxianfu
Posts: 16
Joined: Thu Apr 05, 2012 9:33 am

Re: game code

Post by zhengxianfu »

I am a newbie of irrlicht.Thanks a lot.
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