Hi all
How can I load different MD2 human models with different frames and poses.
In CAnimatedMeshMD2.cpp it seems the animations (stand, run..) are hard-coded.
I also look for a function to place a MD2 (or other) model to the ground.
That means the lowest point of the model should be placed on the subjacent polygon.
Thank you for any hint,
Nobby
How to load and animate MD2 models
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Re: How to load and animate MD2 models
You can always set arbitrary frame loops, just not by name. And for the lowest point you should animate the model to each frame and check the bounding box.