I have a problem with irrlicht1.7.3 compiled with windows-mingw gcc-4.7.0 suite:
I got a lot of warning during the sharedlib compilation but nothing fatal => I have a libirrlicht.a and a irrlicht.dll...
Some of the warnings are for lost precision during conversion, but nothing in the 'file loaders'
then I have built the first 01.HelloWorld example.
but the result is not good: no text displaid in the top-left cornet and blank texture...
during execution, I got this output in the console:
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Irrlicht Engine version 1.7.3
Microsoft Windows 7 Professional Edition Service Pack 1 (Build 7601)
Compression mode not supported.
Error: Could not load built-in Font. Did you compile without the BMP loader?
Loaded mesh: ../../media/sydney.md2
Compression mode not supported.
Compression mode not supported.
Could not load texture: ../../media/sydney.bmp
Resizing window (640 480)so I have try to make the CImageLoaderBMP::loadImage more verbose and make it print the content of the header, for the first one it gives me:
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ID= 19778
filesize= 0
Reserved= 4849664
BitmapDataOffset= 2621440
BitmapHeaderSize= 8388608
Width= 8388608
Height= 65536
Planes= 4
BPP= 0
Compression= 536870912
BitmapDataSize= 191037440
PixelPerMeterX= 191037440
PixelPerMeterY= 327680
Colors= 327680
ImportantColors= 0also, the 'filesize id allways 0 --------> very strange....
my conclusion: the file is not readden correctly!!! but I don't know how to solve it!
thanks for your help.