Today we released our game called "SKY DEVIL: Stairway to Heaven" at AppStore:
https://itunes.apple.com/us/app/sky-dev ... &ls=1&mt=8
Some screenshots from our game:
![Image](http://www.nbkgamestudio.pl/images/SkyDevilSth/skydevilscr1.png)
![Image](http://www.nbkgamestudio.pl/images/SkyDevilSth/skydevilscr2.png)
![Image](http://www.nbkgamestudio.pl/images/SkyDevilSth/skydevilscr3.png)
You can find more info about a game in an upper link or/and on our official website:
http://www.nbkgamestudio.pl/
From technical side I can say that we used following libraries in our production: Irrlicht Engine (latest ogl-es branch + my patch for compressed pvr textures, if someone need this or similar functionality I can release this patch on this forum), Bullet Physics, FreeType, OpenAL, Vorbis Sound, Angelscript, Boost and some materials from Cg Textures
![Smile :)](./images/smilies/icon_smile.gif)
In near future we'll also release a version of our game for PC (Windows, Linux, OSX).
At this point I would like to thank whole Irrlicht community for the development of this great graphic engine! and for authors of libraries and material which we used in this game!
![Smile :)](./images/smilies/icon_smile.gif)
Enjoy,