Open source game engines

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serengeor
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Open source game engines

Post by serengeor »

<Edited>
So are there any good open source game engines?

List of your (and my!) suggestions: Using irrlicht:
Last edited by serengeor on Thu Jan 24, 2013 11:12 am, edited 15 times in total.
Working on game: Marrbles (Currently stopped).
kazymjir
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Post by kazymjir »

I don't think you chose good category for this question.

I know two good opensource games:

# Nexuiz classic
Based on Darkplaces engine, modified Quake engine.

# Tremulous
Based on Quake III engine.
Btw, this game is really nice. Combination of FPS and RTS.
You have to build bases and protect main building. You can built turrets, ammunition magazines, additional electricity sources, and more.
And the best is, you are playing between humans and aliens.
Aliens can jump on walls and walking on walls, and the best - evolve to more powerfull beasts.
Check vid: http://www.youtube.com/watch?v=d-fMBBgA7LE
ChaiRuiPeng
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Location: Somewhere in the clouds.. drinking pink lemonade and sunshine..

Post by ChaiRuiPeng »

what about cube engine which is used in assault cube? I was inspired by its srouce.
serengeor
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Post by serengeor »

Oh yea the category I chose was a mistake, since now as I woke up in the morning I coudn't find my topic on Game Programming/Off topic forums :oops:

Thanks for those, I already knew cube engine and theres cube engine 2, but they kind of look like quake 3 (Loads of global functions).

I'll try to have a look on all of your suggestions.

Thanks :wink:
Working on game: Marrbles (Currently stopped).
booe
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Post by booe »

Sheep-cutie! Ya're still around!
serengeor
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Post by serengeor »

Sheep-cutie! Ya're still around!
Maybe.

Anyways, I looked at these engines
-Quake3
-HL1
-Cube
Also HL1 and cube engine looks like a modified version of quake engine.
I did some modifications to Quake3 and HL1 but it feels that the amount of work needed to modify anything in these engines is just too much. Also they don't have documentation or tutorials, except for those that you can find on google, but most of them are too noobish(like changing define values), or they don't work. Only 2 tutorials that I found worked.

So now I think that I'm better of writing my own crappy engine than modding these engines.
Working on game: Marrbles (Currently stopped).
REDDemon
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Post by REDDemon »

I need a modder for the audio drivers of IrrSolid :) audio drivers are actually included as howtos/examples.

Actually i'm working on SDL+opengl / AI+physics so i don't have time for improve audio.

Of course IrrSolid is not a game engine but a framework, so all functionalities must be very general. but after finished it a game engine can be created easily from it. If you need some documentation before starting modding just ask me. I'll write it but i don't think it is necessary, code is well commented.

If you are interested can you take a look ? :) I know that maybe IrrSolid can be not enough for you if you are looking for a game engine. But I'm happy if someone is interested in it 8)

http://irrlicht.sourceforge.net/phpBB2/ ... 33bd887f98
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serengeor
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Post by serengeor »

REDDemon wrote:I need a modder for the audio drivers of IrrSolid :) audio drivers are actually included as howtos/examples.

Actually i'm working on SDL+opengl / AI+physics so i don't have time for improve audio.

Of course IrrSolid is not a game engine but a framework, so all functionalities must be very general. but after finished it a game engine can be created easily from it. If you need some documentation before starting modding just ask me. I'll write it but i don't think it is necessary, code is well commented.

If you are interested can you take a look ? :) I know that maybe IrrSolid can be not enough for you if you are looking for a game engine. But I'm happy if someone is interested in it 8)

http://irrlicht.sourceforge.net/phpBB2/ ... 33bd887f98
Thank you for your suggestion but I think the best option for me is to try to write my own game engine, as I think this will improve my coding skills more, and It will be more specific to my game, so I will save some time I guess(And I don't really have much time right now for coding). Some parts of the engine are already written. And if it fails I'll know what I did wrong :)
Working on game: Marrbles (Currently stopped).
rubenwardy
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Re: Any good open source game engines ready for modding?

Post by rubenwardy »

minetest uses lua for modding

(it is a minecraft clone)
serengeor
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Re: Any good open source game engines ready for modding?

Post by serengeor »

rubenwardy wrote:minetest uses lua for modding

(it is a minecraft clone)
Yeah, I know :)
Also I'm not really looking for any engines right now for myself, but it would be still nice if you guys would post them here :)

I might create a list of your suggestions in the first post :)


Edit: Created a list in the first thread, might add more to it and write short descriptions some day later
Working on game: Marrbles (Currently stopped).
Isoprog
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Re: Open source game engines

Post by Isoprog »

Dim3 - http://www.klinksoftware.com/
Mratis3D - http://www.maratis3d.org/
I used both of them and like them :3

Regards.
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