I asked in the forum yesterday as Postreply, but realized that the thread is postet in "Code snippets", so Ill ask again here.
Are there some updates or news about Hardwareskinning in Irrlicht?
I tried the code posted by christianclavet here: http://irrlicht.sourceforge.net/forum/v ... =9&t=42096 and it worked great on an ATI card (with some modifications in the glsl file because of the #define variables) but now I tried it on my Nvidia GT640 with no success.
The Models just dont appear if I enable HWSkinning and there aren't any compile errors.
Here is a part of the Terminal output:
Code: Select all
getting name: : end
CXFileReader: reading animation
CXFileReader: reading animation key
CXFileReader: reading animation key
getting name: : hit
Time to load ascii X file: 93ms
Loaded mesh: dwarf.x
Joint Num: 46, current limit is 55 joints.
Ubuntu 12.10 x64
nvidia gt640
driver: Nvidia 304.48
OpenGL 4.2
What can I do to solve this problem?
Best regards
Ritti