Hi,
I am trying to run some part of example 8 (SpecialFX) (to view the room.3ds mesh) from Irrlicht Tutorial section on Windows Mobile Device, using code from example 17. The application ends abruptly on the device.
The reading of the .3ds seems no issue (I commented outall of the code after smgr->getMesh("../../media/room.3ds") and the code did not fail (although it did nothing).
The next statement
"smgr->getMeshManipulator()->makePlanarTextureMapping(mesh->getMesh(0), 0.004f);" seems to fail.
Do I require something extra to be able to run this program on the device?
Also, can anyone suggest me a way to debug the code for error? It will be of great help.
Thanks.
Gaurav Jha
Running IRRLICHT ex. 8 (Meshviewer) on Windows Mobile Device
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Re: Running IRRLICHT ex. 8 (Meshviewer) on Windows Mobile De
Not sure why this code should fail (unless maybe getMesh fails), as it's just a simple calculation. Also not sure about debugging, if MSVC does not help you can only add assertions and outputs.