This version (0.554)
- added more blocks (gravel and rubble)
- powersystem 30x speedup
- day is now 2 hours longer (Sun sets at 20.30 - 22.00 / Sun rise at 04.30 - 06.00)
- constructions can now be rotated (using R) while placing the construction, or by using the construction tool and pointing at the construnction and pressing R
- constructions are now visual while dragging/placing, instead of just wireframes
- mos, wetgrass and rushes now grow in the world (first small part of nature system)
- complete vertical sides of mountains fixed
- fixed a bug with gravity detection
- fix a bug where the player would get hurt while walking close to an edge
- less network traffic in an ongoing game
- water could somewhat run through a forcefield
- volcanos still appear at random positons, but stay in their places
- you can now clone (backup/copy) maps
- you can now rename maps
- you can copy a map from the LAN server to the cloud (upload - no download yet)
- lots of small bug fixes
- fixed a very frequent crash bug (actually caused by windmill propellars)
- fixed an integer 32bit milisecond timer rollover which crippled the cloud servers for 2 hours
- actually changed all timers to 64 bit precision
- fixed a problem with GLSL shaders on more messed up drivers (Intel HD 4000 and some AMD)
- introduced a block SHIFT drop limit of 1000 at a time
- enabled DXT texture compression and LoD for all in-game textures (mobs and players) except blocks or GUI tuned to VRAM availability
- mip maps are explicitly pre-generated with the lanczos/sinc filter and appear to be of higher quality (better looking sharks far away)
- introduced faster and more proper OGL 3.0 ways of asynchronous texture uploads, this speeds up the time it takes and the lag caused by uploading 3D Light volumes when lighting within a region changes
- rewrote irrlicht's OpenGL Texture creation which now allows faster load times
- fixed Irrlicht's DDS loader on 64bit
- added behind the scenes stubs for new gravity code
- added behind the scenes code for the movie recorder
- shipping shared libraries for libav on linux
- hardware survey on logon for better support in the future
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