I'm having a problem that best explained through visuals:
I'm not really sure what's causing this, I checked the mesh for ZFighting issues but this shouldn't be happening. Does anyone know how to fix this?
Bilinear Filter Problem
Re: Bilinear Filter Problem
That is a clear ZFighting issue. If you are building the model with an external program, check it because it is generating double faces. Also, try not to use a ZNear value smaller than 1.0 because that may arise precision problems
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt