Has anyone done work to support two or three monitors for your projects? I'd imagine it to be as simple as allowing for a second and third camera and configuring their angles or a really wide field of view, but then I only just now read about the concept as an actual implemented thing, and haven't even started looking into the grubbly details.
Of course, step 1 is having a gfx card that supports a hydra headed display setup and doesn't choke on 5040x1050 or higher resolution
Cuts me out right away!