When I don't use "addShadowVolumeSceneNode" or "stencilBuffer = true" it works just fine but when I use them both the program loads resources and stops always at the same place. I don't know why it stops at that particular place because it's just an audio loading (with Caudio which is unrelated to Irrlicht AFAIK). Now the funny part, as I said the program stops, it doesn't crash it just stops. Meaning that it still runs but does nothing. Even funnier when I use the KDevelop debugger with stop points, it runs past that audio loading and then does nothing when it reaches the main loop. I'm really puzzled because a couple of time after waiting a few minutes and closing the Irrlicht window, instead of quitting it showed me a frozen screen of my scene with nice shadows, I feel like I'm being trolled
![Laughing :lol:](./images/smilies/icon_lol.gif)
If someone has an idea of what I could be doing wrong or how to find where the bug is I would be very grateful
![Smile :)](./images/smilies/icon_smile.gif)