irrlicht engine is using which render API?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Guest

irrlicht engine is using which render API?

Post by Guest »

hi,
I want to know ,which render API the irrlicht engine is using?.
Directx8,Directx9,OPENGL
Plz help.

Jessica. :?:
XargoL
Posts: 22
Joined: Sun Aug 01, 2004 7:55 pm

Post by XargoL »

From the frontpage: "The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer [...]"

It's all up to you which one to use...
Guest

Post by Guest »

Then how will I specify directx8 render API.
I'm trying but not getting it ,Instead when I'm trying OPENGL render API.;
My game is running fine.
What should I do?. :idea:
XargoL
Posts: 22
Joined: Sun Aug 01, 2004 7:55 pm

Post by XargoL »

You select what API to use in the createDevice() call (http://irrlicht.sourceforge.net/docu/na ... .html#a177). DirectX 8 and DirectX 9 doesn't work by default in Dev-C++ though, so you'll have to recompile the engine (have a look at http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1700). Good luck!
Guest

Post by Guest »

thanx a lot .
It's working. :wink:
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