In CNullDriver.cpp I found this:
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texture = createDeviceDependentTexture(image, hashName.size() ? hashName : file->getFileName() );
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ITexture* CNullDriver::createDeviceDependentTexture(IImage* surface, const io::path& name, void* mipmapData)
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texture = createDeviceDependentTexture(image, strName, 0);