[Kick Start]Open level format

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fady_osman
Posts: 1
Joined: Mon Feb 10, 2014 10:48 am

[Kick Start]Open level format

Post by fady_osman »

Hello all,

I like to share this new project with you an open source level format. I started a campaign in rockethub to support the project take a look and help if you like:

http://www.rockethub.com/projects/39293 ... vel-format

upcoming update: blender exporter interface.
CuteAlien
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Location: Tübingen, Germany
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Re: [Kick Start]Open level format

Post by CuteAlien »

Did you see that one? http://irrlicht.sourceforge.net/forum/v ... =2&t=48660
Thought that one is about scenes (aka - model information + scene tree).

Anyway - good luck. I like especially that it starts with Blender :-)
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
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