Bullet with the latest Irrlicht version.

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The_Glitch
Competition winner
Posts: 523
Joined: Tue Jan 15, 2013 6:36 pm

Bullet with the latest Irrlicht version.

Post by The_Glitch »

Just asking the community in saving time to see if any users have the latest bullet working with the latest Irrlicht version. Would some one be willing to provide a simple class or setup they have to save me some time. I don't need anything really accurate right now just the basics out of the physics engine.
Soganatsu-Julien
Posts: 29
Joined: Fri Sep 21, 2012 10:18 pm

Re: Bullet with the latest Irrlicht version.

Post by Soganatsu-Julien »

Hello the glitch,

I'm using the 2.81-rev2613 with irrlicht 1.8.1. Are you talking about the version 2.82 of Bullet ?
The_Glitch
Competition winner
Posts: 523
Joined: Tue Jan 15, 2013 6:36 pm

Re: Bullet with the latest Irrlicht version.

Post by The_Glitch »

Yes I wasnt sure what the latest bullet rev at this time is but yes. Just looking for the basics right now
Soganatsu-Julien
Posts: 29
Joined: Fri Sep 21, 2012 10:18 pm

Re: Bullet with the latest Irrlicht version.

Post by Soganatsu-Julien »

Oh okay. To save your time you can take a look at https://irrbullet.svn.sourceforge.net
IrrBullet is a wrapper using Bullet. If you use Visual Studio (because I use), try to replace the btHeaders of irrBullet by your Bullet version's headers. Also, give the good location for the Bullet library files (.so, .a, .lib etc) for the linker.
The IrrBullet documentation is very clean and explains how to install it. Just don't forget to replace the IrrBullet's Bullet version to yours.
The_Glitch
Competition winner
Posts: 523
Joined: Tue Jan 15, 2013 6:36 pm

Re: Bullet with the latest Irrlicht version.

Post by The_Glitch »

Okay I though IRRBullet was dead and I had seen this topic before in the bast I though users were having issues trying to build it or update it with the latest Irrlicht version. I'll take a look again thanks. Also I am using visual studio 2013.
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