Hey,
I did not find any useful information browsing the threads or searching, so I am asking here:
Are there known problems when using GLFW for input/window-handling and Irrlicht for "drawing", scenes and the like? The only threads I found where unsolved or people beeing lazy to debug . What I'd like to know: is it possible with workarounds, or is it technically impossible.
The reason for this question is, that I have an old project that uses GLFW for windows/input, but never got around to implementing the OpenGL for it; so I was hoping I can use the existing code and do the rendering with Irrlicht.
Thank's a lot in advance