IGUIFont draw() not working

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
Gnasty Gnork
Posts: 18
Joined: Fri Jun 20, 2014 12:12 pm

IGUIFont draw() not working

Post by Gnasty Gnork »

Image




As title says. Compiler gives no errors but the draw function just doesnt get called ( i guess ). Help me im going crazy about this, i even copy-pasted the code from the examples. It just does not do anything.

Everything else works fine in my program.
The weird thing is that if i compile the example "2DGraphics" it works perfectly and shows text. Help me, please. :)
Gnasty Gnork
Posts: 18
Joined: Fri Jun 20, 2014 12:12 pm

Re: IGUIFont draw() not working

Post by Gnasty Gnork »

Ok since im a noob i discovered the issue by being noob.

By mistake i set the camera fov to 0 and that gave me the purple screen with guess what: "Sucammerda" wrote on it.

In the end it is right where it has to be but it is "covered" by the 3D rendering. Any suggestions?
Gnasty Gnork
Posts: 18
Joined: Fri Jun 20, 2014 12:12 pm

Re: IGUIFont draw() not working

Post by Gnasty Gnork »

Nvm, i got it working.
Post Reply