Subj.
For example i start render i made picture, that i want to show.
How can i modify this picture? And how can i get access to this picture?
How can i make post-filter effects. for ex. such as Manhunt.
you can directly access a texture if you call
video::ITexture* i = driver->getTexture(...);
void* buffer = i->lock();
video::ITexture* i = driver->getTexture(...);
void* buffer = i->lock();
Arena of Honor: http://aoh.arturh.com
I'm not very common with these advanced game effects, but I thing most of them are done with pixel and vertex shaders
Arena of Honor: http://aoh.arturh.com