Nice work JLouisB, you expanded the original patch from Hendu to add support for animations!
Just added the files and made the patch for Trunk. There is no issues in compiling, but there are 2 things to note:
- You need to add the 2 files to the project (CB3DMeshWriter.cpp ad CB3DMeshWriter.h) to your Irrlicht source project, then in IrrCompileConfig.h you need to add near the object loader enabler this:
#define _IRR_COMPILE_WITH_B3D_WRITER_
The makefile is patched, so perhaps by rebuilding the projects the files will be there... But that's currently too complicated for little me!
![Wink :wink:](./images/smilies/icon_wink.gif)
I've recompiled the library and did not see any compilation errors. When I have more time, I will check it with IRB to see if the saved meshes can be loaded back.
I've submitted the patch to the patch tracker for SVN Trunk (Patched on SVN 5029)
https://sourceforge.net/p/irrlicht/patches/301/