Irrlicht RTS Engine

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Elias
Posts: 5
Joined: Mon Jul 27, 2015 5:31 pm

Irrlicht RTS Engine

Post by Elias »

Hello all!

I love RTS games and I have tried developing RTS games every now and then. This is my Irrlicht RTS engine I want to further develop and make it better and hopefully some of you will join. I will put it in open source!

Here is a link to a running example, just download and play
https://drive.google.com/file/d/0B74Ikd ... sp=sharing

Here is a link to the project at bitbucket
https://bitbucket.org/elias_ericson/c-3 ... t-game/src
Currently it's working on windows

Here is a link to a youtube video I recorded of the engine
https://www.youtube.com/watch?v=aXHkv4ptI6I

What you can do at the moment in the engine
  • You can harvest stone
  • Build houses
  • Train units
  • Move around with units
  • Attack with units
  • Use the minimap
  • Move the camera around
  • Display unit information
  • Play in multiplayer through TCP/IP
Known bugs
  • The graphics are just for testing, you can train a dwarfwarrior and its animation is not functioning properly at the moment.
  • The minimap's color for current player is not showing correct at the moment
  • A known bug can occur in multiplayer when it gets out of sync then the game crashes, this will be fixed soon
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Last edited by Elias on Tue Jul 28, 2015 11:12 am, edited 1 time in total.
CuteAlien
Admin
Posts: 9734
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
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Re: Irrlicht RTS Engine

Post by CuteAlien »

Pretty impressive already. But wondering - why use such an old Irrlicht version?
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Elias
Posts: 5
Joined: Mon Jul 27, 2015 5:31 pm

Re: Irrlicht RTS Engine

Post by Elias »

CuteAlien wrote:Pretty impressive already. But wondering - why use such an old Irrlicht version?
Thank you, the old Irrlicht version is because I started with the project when that version was active, I will change to a newer Irrlicht version soon! The project was on ice for a while
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