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The problem is unlikely to be in this code. Trying putting a printfs before and after the glClear: printf("calling glClear\n"); fflush(stdout); glClear(mask); printf("glClear called\n"); fflush(stdout);
mongoose7 wrote:The problem is unlikely to be in this code. Trying putting a printfs before and after the glClear: printf("calling glClear\n"); fflush(stdout); glClear(mask); printf("glClear called\n"); fflush(stdout);
If this is a new problem (since last week) it might be because of the recent merge from trunk. Nadro is working on this and the priority was on ES2. If it's been a while longer then we need an example to reproduce the crash.
CuteAlien wrote:If this is a new problem (since last week) it might be because of the recent merge from trunk. Nadro is working on this and the priority was on ES2. If it's been a while longer then we need an example to reproduce the crash.