HI All,
Does Irrlicht have a scene description language like Lux, Yafaray or other open source render engines?
I am looking to write an ascii exporter to use Irrlicht to render 3D scenes from Houdini.
Does Irrlicht work that way?
Thanks
Scene Descrption Language?
Re: Scene Descrption Language?
Nope. Irrlicht is a realtime renderer. Yafaray, for example, is ray-tracer. To explain the difference, when you open Blender, what you see is real-time rendering. If you run Yafaray (I guess), you get an image that can take seconds or longer to complete. But realtime rendering must complete in a fraction of a second.
Re: Scene Descrption Language?
Your best chance in many cases is to use Collada which is mostly supported by Irrlicht.
Irrlicht has an .irr format, but it's not really documented.
Irrlicht has an .irr format, but it's not really documented.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm