Hi. I really like the images, but the text annoy me a little. Speed is not the real strength of Irrlicht. I know this has been used by years now "lightning fast 3D engine". But if this was to be true, it would have been in the "duke nukem" days...
For me the real strength of Irrlicht is that it can be used by almost anybody, even if you don't have good math skills. Even more true today, I'm trying alternatives and here is the results:
Let me image this:
Math skills required to use other engines:
Math skills required to use Irrlicht:
For me it's the second. As the first is alien language.
![Laughing :lol:](./images/smilies/icon_lol.gif)
I was able to learn, use Irrlicht, do something usefull
in weeks. (Was learning C++ at the same time) I'm trying to use the other engines out there now and by looking at their complexity it might take me years to make something useful out of from them.
This mean that Irrlicht is
much more accessible than other engines out there. It can be used by a lot more people that are not "rocket scientists". It would be nice that Irrlicht be promoted by it's easiness of use, instead of it's speed. Speed can still used, but in term of
speed of learning it, and for prototyping stuff, that's a great value.