Trunk missing two functions for IRenderTarget.h
getTexture()
getDepthStencil()
Regards
Trunk missing two functions for IRenderTarget.h
Re: Trunk missing two functions for IRenderTarget.h
They are both implemented (inline) in IRenderTarget.h. Or am I missing something?
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Re: Trunk missing two functions for IRenderTarget.h
No the two functions are missing from IRenderTarget in Trunk.
I was redownload the trunk version and recompile Irrlicht.
The compiler was complaining about missing function calls inside CD3D9Driver.cpp, which are missing in the IRenderTarget header file.
regards
I was redownload the trunk version and recompile Irrlicht.
The compiler was complaining about missing function calls inside CD3D9Driver.cpp, which are missing in the IRenderTarget header file.
regards
Re: Trunk missing two functions for IRenderTarget.h
Sorry, I still don't get it. This is that header in the current trunk: https://sourceforge.net/p/irrlicht/code ... erTarget.h
And it contains the following lines:
If those are not in your header then you don't have the header of the current trunk.
And it contains the following lines:
Code: Select all
//! Returns an array of previously set textures.
const core::array<ITexture*>& getTexture() const
{
return Texture;
}
//! Returns a of previously set depth / depth-stencil texture.
ITexture* getDepthStencil() const
{
return DepthStencil;
}
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Re: Trunk missing two functions for IRenderTarget.h
That is weird,
I was downloading a fresh copy off from trunk.
Something is fishy about tortoise SVN software.
thanks
I was downloading a fresh copy off from trunk.
Something is fishy about tortoise SVN software.
thanks