Exemple 07.Collision

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GuyTina
Posts: 108
Joined: Fri Nov 12, 2004 11:09 am
Location: FRANCE

Exemple 07.Collision

Post by GuyTina »

Bonjour tout le Monde.

Dans l'exemple 07.Collision et avec Directx les "fearies" changent de couleur mais avec Opengl non!

Pourtant elles devraient!

Est ce un probleme de la version d'Opengl?

Et encore bravo à l'auteur car je suis toujours avec Irrlicht ce qui est un exploit en lui meme...



Cordialement :D
AmigaIrr
Posts: 94
Joined: Mon Jan 10, 2005 7:55 am
Location: France, Alsace

Post by AmigaIrr »

exact, je viens te tester et effectivement, ca decone avec opengl

heuresement, je n'utilise que DX9 !

@+

vive la communauté irrlicht

(dommage pour le forum français inexistant....)
L'eternité c'est long, surtout vers la fin...

Q6600 triton 79, 4 GO, 2* RAPTOR 150GO of ARECA 256 RAID 0, 3870 Zalmann, P5K. 24" Samsung. Antec nine hundred
WalterWzK
Posts: 72
Joined: Wed Jan 12, 2005 2:57 pm
Location: Netherlands
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Post by WalterWzK »

Well is this forum now french only? :P I dunno what Niko thinks about it but as for me I would like everyone to post in english. The french also!

Not only so I can reply, but when you solve a problem i've got to ask it again in english cuz i cant read the french answer.
Current Project: Don Salvatore's Mafia
Genre: 3D Shooter \ RTS
Programming Language: VB .NET
Engine: Irrlicht 11 [.NET Wrapper]
AmigaIrr
Posts: 94
Joined: Mon Jan 10, 2005 7:55 am
Location: France, Alsace

Post by AmigaIrr »

the bug is :

with opengl, the rearies don't cycles theres colors...

with dx9, that works
L'eternité c'est long, surtout vers la fin...

Q6600 triton 79, 4 GO, 2* RAPTOR 150GO of ARECA 256 RAID 0, 3870 Zalmann, P5K. 24" Samsung. Antec nine hundred
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