Hey folks if you could answer a few questions about irrlicht engine it would be great.
Does it support LOD's and mip mapping out of the box? If not is there a library with easy integration or some replacement technique?
I have seen that there is PhysX integration lib somewhere on forums. How stable and supported is it?
Did anyone ever made Irrlicht based game or concept with some nice/decent graphics? Like https://apricot.blender.org/wp-content/ ... nkie10.jpg (Yo Frankie)
Thx in advance for answering on these noobish questions.
Few questions about engine.
Re: Few questions about engine.
Get some take-away (preferably Chinese) and lock your door.
Turn on some classics, or heavy metal, depending on your mode.
Browse these forums for a few hours concentrating on screenshots and solved questions..
Old posts are not bad posts and can be quite informative..
Irrlicht is a very under-estimated engine. I worked on my own engine for years and
when I discovered Irrlicht I dropped everything and started from scratch.
Irrlicht is highly customize-able and the examples shipped with the product are well written and commented.
Work through those examples..
I'm an Irrlicht noob, but lately I've been doing some interesting things.
Well.. All I can say is that Irrlicht won't disappoint. (check my posts and screenshots)
The Irrlicht crowd is quite friendly and usually try to answer your questions.
It always helps if you state what you do, what you want to do and who you are.
Enjoy..
Turn on some classics, or heavy metal, depending on your mode.
Browse these forums for a few hours concentrating on screenshots and solved questions..
Old posts are not bad posts and can be quite informative..
Irrlicht is a very under-estimated engine. I worked on my own engine for years and
when I discovered Irrlicht I dropped everything and started from scratch.
Irrlicht is highly customize-able and the examples shipped with the product are well written and commented.
Work through those examples..
I'm an Irrlicht noob, but lately I've been doing some interesting things.
Well.. All I can say is that Irrlicht won't disappoint. (check my posts and screenshots)
The Irrlicht crowd is quite friendly and usually try to answer your questions.
It always helps if you state what you do, what you want to do and who you are.
Enjoy..
Re: Few questions about engine.
Mipmapping is supported. LOD only for terrain.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Re: Few questions about engine.
One of the biggest advantages of Irrlicht is that it doesn't get in the way when it comes to implementing stuff with it, or extending its functionality, so, really, try to get that done by yourself, you'll amaze
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt