Hello
First i'm beginner to both irrlicht and blender .. i managed to make a simple animation in blender (a cube that rotates) and the only export type that worked was the .x file .. the others were animationless, now i loaded the .x with the MeshViewer and everything is working
now assume that i have two animations .. animation 1 from frame 1 to 30, and animation 2 from frame 31 to 60 .. how can i play different animations in irrlicht .. is there anything in irrlicht that says something like (define 1 to 30 as walking) .. i heard something called Gandalf , i have no idea what it is .. i want things to be simple and just use blender (if that is possible)
sooo .. can i set those things in Irrlicht or i have to do it outside .. in both cases how to do it
thanks
how can i set animation range in irrlicht
Re: how can i set animation range in irrlicht
IAnimatedMeshSceneNode has a function setFrameLoop where you can set the range of the animation to play.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Re: how can i set animation range in irrlicht
Thank you .. exactly what i wanted