I'm setting my clipplane via
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core::plane3df clipPlane = core::plane3df(0.0, -0.530, 0.0, 0.0, 1.0, 0.0);
driver->setClipPlane(0, clipPlane, true);
The (base-) materialtype is in both cases (shader, no shader) video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF
Any hint how I get the clipplane working with shader materialtypes or idea for workarounds?
PS: Seen on Win 8.1, OpenGL 4.2 & 4.5, Irrlicht 1.8.3