These are screenshots from Cartography Shop 4.x map loader I have gotten the .csm files to be imported as IMesh* with lightmaps.
the difference is huge
Without lightmap ( Click Me For Hi res Image )
With 4 lights ( Click Me For Hi res Image )
It takes around 3ms to create the octree scene node.
I shall be polishing the cod eup and hopefully releasing it by next weekend.
this gives the irrlicht community acces to lightmapped maps which are free for use in commercial projects and at the less than $100 price point
check out Cartography Shop at
http://cartographyshop.thegamecreators.com/
I have a question :
I tried to make the lightmapped map be affected by dynamic lighting... but failed... any ideas on how to do this...???
I tried the material flags EMF_LIGHTMAP_LIGHTING_XX
any help appreciated...
Also right now the UV rotation and scale / offset is not implemented
Cartography Shop Map Loader
Cartography Shop Map Loader
---
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
has any one gotten dynamic lighting to work with Quake 3 maps???
---
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
source code and binary for version 0.0.1
hi All,
The source code and the binary are uploaded along with test data
you can download them from :
CSM4IRR Website
some sample screenshots
The source code and the binary are uploaded along with test data
you can download them from :
CSM4IRR Website
some sample screenshots
---
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com