Hello all,
• I´ve developed a very small game for everyone at any age. No skills required, it has only 3 main keys: UP + DOWN + SHOOT.
• Its a very very earlier version, but should give you some entertainment already... I hope!...
• And since the main idea is PURE entertainment, (keep the children busy... and us too...), it was designed to completly avoid stress to the player (children), and the graphics are a try to be "cute" and friendly for both boys and girls... BUT without being too childish for us all too! :p
• So there is NO violence, NO time countdown, NO lives left, NO war sounds, NO limited "bullets", instead it only has some "funny" events (or tries to...) to keep the player smiling, it can even be played with one hand only. (Because I needed to use the other hand to hold my beer... Sorry, I mean, my little baby...)
Image URL: https://sites.google.com/site/jorgerosa ... oto-01.jpg
![Image](https://sites.google.com/site/jorgerosaportfolio/home/PIRATES-foto-01.jpg)
Image URL: https://sites.google.com/site/jorgerosa ... oto-02.jpg
![Image](https://sites.google.com/site/jorgerosaportfolio/home/PIRATES-foto-02.jpg)
Image URL: https://sites.google.com/site/jorgerosa ... oto-03.jpg
![Image](https://sites.google.com/site/jorgerosaportfolio/home/PIRATES-foto-03.jpg)
• VIDEO #1: (The game is very different by now, but it should give you the main idea...)
https://www.youtube.com/watch?v=_wBOeY- ... yy6fHZYPTL
• VIDEO #2: (The game is very different by now, but it should give you the main idea...)
https://www.youtube.com/watch?v=q90ZsF- ... L&index=61
• VIDEO #3: (The lattest video...)
https://www.youtube.com/watch?v=4z64zWK ... L&index=63
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RECIPE INGREDIENTS:
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• Code::Blocks 17.12(IDE) - Using GNU GCC Compiler - http://www.codeblocks.org
• Bullet 2.87 (3D physics engine) - http://bulletphysics.org/wordpress
• Audiere 1.9.4 (Audio engine) - http://audiere.sourceforge.net
• Irrlicht 1.8.4 (3D graphics engine) - http://irrlicht.sourceforge.net
• Meshes created on: Autodesk 3D Studio Max 2017 & Blender 2.79 (Exported as ".X" for animated and ".OBJ" for static ones)
• Textures created on: Adobe Photoshop CS6 (64 Bits) & Gimp 2.10 (Text fonts exported as ".BMP" 24 Bits, transparencies and particles as ".PNG" and textures as ".JPG")
• Audio created on: Audacity 2.2.2 (Exported as ".WAV" 16 Bits PCM)
• And about 6 weeks to cook all the above stuff ... ... ...
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PIRATES! The Rescue...
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• Since all graphics are in 3D and it uses advanced 3D Physics too (Bullet), it may need a PC with some CPU power to run!...
![Sad :(](./images/smilies/icon_sad.gif)
• About ~130Mb files size ("Windows" game executable + Full source code + All the needed libraries + All working files, etc, etc... Its all included)
• Portable (No install is required)
• DOWNLOAD: https://sourceforge.net/projects/pirates-the-rescue
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Have Fun!...
![Smile :)](./images/smilies/icon_smile.gif)