If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
alko
Posts: 26 Joined: Wed Aug 29, 2018 10:14 am
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by alko » Wed Aug 29, 2018 10:21 am
I make level in obj-format
I need enable per-polygonal collision with FPS-camera. How make this ?
CuteAlien
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by CuteAlien » Wed Aug 29, 2018 1:11 pm
Take a look at example 07 - it explains collisions. If you have any problems with that examples just ask here again about specific problems.
alko
Posts: 26 Joined: Wed Aug 29, 2018 10:14 am
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by alko » Wed Aug 29, 2018 2:39 pm
CuteAlien wrote: Take a look at example 07 - it explains collisions. If you have any problems with that examples just ask here again about specific problems.
Does
createOctreeTriangleSelector work with OBJ ?
I thought he was processing only BSP-map (Quake)
CuteAlien
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by CuteAlien » Wed Aug 29, 2018 4:16 pm
It does work, but you can also use createTriangleSelector.
BSP-trees from quake are not supported to my knowledge.