Still having problems with Dx and DevCpp

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
Pink Floyd
Posts: 32
Joined: Fri Jan 21, 2005 9:32 pm
Location: Genoa (Italy)

Still having problems with Dx and DevCpp

Post by Pink Floyd »

I started using GFXStyler's DevCpp build of Irrlicht, but I still have some problems:

- directx9 apps always crash on startup
- directx8 apps often crash on startup
- directx8 apps, when they don't crash, perform a very bad model loading (see the image below) with, for example, .ms3d format
- .X format makes my view very very small with both opengl and directx8 (see image)


I really need to make Dx perfectly run because I've got a very slow pc and only in directx mode I can use my 3d applications (using opengl I don't have crashes, but it is tooooo slow)

Do you think the problem is related to Dev-C++ and the Irrlicht's build I am using, or to my hardware or drivers?
Should I switch to Visual Studio.NET?

I've got a Matrox Millennium G200 card and the DirectX 9.0c installed


Here's the image:
Image
Pink Floyd
Posts: 32
Joined: Fri Jan 21, 2005 9:32 pm
Location: Genoa (Italy)

Post by Pink Floyd »

I've tried to use Visual Studio, and some of the problems are solved: I can use DirectX8 and the models are drawed correctly.
The problems with Dx9 and with .X models still remain.
bal
Posts: 829
Joined: Fri Jun 18, 2004 5:19 pm
Location: Geluwe, Belgium

Post by bal »

Maybe try compiling your own dll instead of using another one? If this doesn't fix your problem then it probably has to do with your graphic card hardware/drivers.
General Tools List
General FAQ
System: AMD Barton 2600+, 512MB, 9600XT 256MB, WinXP + FC3
Post Reply