use old or new code for making Irrlicht torch or flashlight code. winner decided at end of the year but results can be posted sooner to stimulate the competition and yeild better code.
github links welcome
2022 flashlight / torch competition.
2022 flashlight / torch competition.
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
-- https://github.com/netpipe/Luna Game Engine Status 95%
Re: 2022 flashlight / torch competition.
xeffects and parallax support is welcome too.
some existing examples
https://www.youtube.com/watch?v=z9njr9jSkaY
some existing examples
https://www.youtube.com/watch?v=z9njr9jSkaY
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
-- https://github.com/netpipe/Luna Game Engine Status 95%
Re: 2022 flashlight / torch competition.
one thing i would like to see from xeffects is a single step ability where it only renders when called or with a time delay like every 30 FPS
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
-- https://github.com/netpipe/Luna Game Engine Status 95%