VR Support

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parry
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Joined: Sun Dec 04, 2022 1:58 am

VR Support

Post by parry »

I am a c++ programmer looking for a graphic engine that supports VR. Does Irrlicht have VR Support or plugins for VR? What about for the Meta Quest 2 (Android)?

The forum here doesn't like searching for VR, only 2 letters...

Thanks
CuteAlien
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Re: VR Support

Post by CuteAlien »

No VR so far. We do have an ogl-es branch which supports android in svn. So it probably could be made to run on VR devices (and I think someone even did once). But that would still lack things like good UI/Font support which is quite tricky to get right on VR (rotated fonts etc). Or any head movement input support.

I think Godot added VR support by now (or even back in Godot 3). So maybe check that one out.
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netpipe
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Re: VR Support

Post by netpipe »

we have irrAR augmented reality stuff and stereoscopic vision demos are in the demos repository.
https://github.com/netpipe/IrrlichtDemos
https://github.com/netpipe/IrrlichtDemo ... ter/Camera
https://github.com/netpipe/IrrlichtDemo ... s/Anaglyph
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