Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
I want to get the textures or produce the textures from the current appearance of the model inside irrlicht engine, for example, that if the model is illuminated, get a texture with the uvmap coordinates of the illuminated model, something like "bake", something similar to the function that produces irredit when baking the lighting, anyone knows something about it? thanks
Irrlicht is love, Irrlicht is life, long live to Irrlicht
Re: Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
Nothing build in. I googled a bit around, but that's too complicated for me to understand quickly (like https://computergraphics.stackexchange. ... mplemented). Also needs shaders.
I think you can do baking in Blender, but I suppose you know that probably.
I think you can do baking in Blender, but I suppose you know that probably.
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Re: Is it possible to obtain the texture of a model with the shadows rendered in irrlicht?
Yes, I know the bake in blender, thanks for trying to help anyway
Irrlicht is love, Irrlicht is life, long live to Irrlicht