afe, i cant even pan,as can hit keyboard with my right hand...i manage to test, but nothing else. ie, i dont pan the model i'm using for murphy's tests...
planning to buy a cheap 5 mouse button ps2 mouse, if i see one to asing keys (via driver-software, if someone knows of a universal driver-supportin 5 button key bindings- for win...)to 4th and 5th...so i at least can model with this so dumb left hand....
the wacom mouse can do, but is so terribly bad i cant work with it..such a good pen, such a bad mouse....
actually, this bsp compiler is not ended, and i'm sure most people would rathr prefer -well, artists i know would- Murphy's tool, allowing full quality and no limits in level modelling...(or modelling tool used for the modelling level part)
but ok, i know many people love or are nostalgic of bsp(or in love with oldie gtk radiant)....when i did post that, murphy had not reached these forums
i saw my way today (thanks to his advices) to output rocking lightmapped levels with the tools, of course using fsrad GI radosity....starting to seriously rock.
with blender, you import your obj (or model there if are so inclined)setup the lights and coloured lights you wish...export with murphy's plugin... open in the viewer if wish so, or just load the oct in fsrad (modified by murphy). then put your values (yep, fsrad never was easy
![Wink ;)](./images/smilies/icon_wink.gif)
But I was missing a huge, large "help" button...u know; gfx ppl we are a bit so...)..once rendering ends, the oct can be loaded in irrlivht. we'r polishing this to make it totally seamless (well,i'm doing nothing but help in the art side workflow)
lol, i'm hijacking my own thread....XD ...this is new. Iguess i have no time now to post in the other place. but is levels. its related XD
must rush to fix some non computer stuff, but tomorrow will do some screenies if I can...
![Smile :)](./images/smilies/icon_smile.gif)