I've been playing around with Irrlicht alot more these past couple of days, but during this time I've run into a problem with not being able to see a loaded mesh. Below is the code that I'm currently using for the mesh, I have tried the FPS camera style and one that points to the mesh (Thanks to DarkWhoppy ) but I still have not been able to see it...
i get the same problem when i try to load up a single .3ds file like in tutorial 1. i can only get my .3ds meshes to appear if i load the quake level first.. perhaps only .md2 and maya meshs can be displayed by themselves?
rt wrote:i get the same problem when i try to load up a single .3ds file like in tutorial 1. i can only get my .3ds meshes to appear if i load the quake level first.. perhaps only .md2 and maya meshs can be displayed by themselves?
Really? I cant believe this, thats really strange..
If you don't load a .bsp file it doesn't load .3ds files either?
Or has it something to do with renderung? If you don't render the .bsp, are 3d .3ds files rendered?
I have tried converting the model from .3ds over to .md2 but I'm still not being able to see my model. I have even tried loading up a .bsp file, but to no avail