about blur

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Guest

about blur

Post by Guest »

i try some example like quake3map but i found that the wall is too sharp,is there any function to make the wall isn't sharp like that in irrlicht,
Guest

Post by Guest »

I think what you want is anti-aliasing (FSAA).
I think you cannot ask for it using Irrlicht, so I suspect it will be up to the user to enable it in his ATi/nVidia/WhatEver(TM) control panel.
CZestmyr
Posts: 72
Joined: Sat Feb 12, 2005 7:11 pm
Location: Czech Republic
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Post by CZestmyr »

Well, maybe it would a good to suggest future implementation of FSAA into the Irrlicht engine. It would be useful.
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