Yeah. The variable types are another thing I'll need to fix.
I've already set up a code split and have working copies for 0.7 and NX++. I found the bug that plauged my 0.6 release which is why it wasn't released. Damn NULLS. All I'm doing now is adding the new elements types that 0.7 and NX have.
When I wrote this, I was still learning the basics of C++. I'm not a programmer by trade, I'm a Systems Administrator. Though, I just accepted an internal transfer and am now transitioning to be a Build Engineer (Java). A friend (Pharoseer, who rarely ever posts) and I have been making piddly test games to learn.
About a month ago, we completed a simple missile command style game. I guess I can put it up here for people to learn off of, but it requires a modified version of Irrlicht. I added my TileSceneNode class to 0.7.1. We just re-started an older project with a new twist in an attempt to learn how to make a Diablo-esque game.
loading up the gui from a xml resource sounds nice. You should have a loot at how wxWidget has done it or better how mozilla has done it http://www.mozilla.org/projects/xul/
Cheer, Schick
Please send me an e-mail instead of a private message.