shadow bug -> Persistant in irrlicht 0.9 !!

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AmigaIrr
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shadow bug -> Persistant in irrlicht 0.9 !!

Post by AmigaIrr »

my code works fine with shadow in windowed mode

but

when i run under fullscreen, the shadow don't work !! (all good, but no shadow) ??

depending if the depth of screen..

The bug is already included in version 0.9 !! :evil:
Last edited by AmigaIrr on Wed Apr 06, 2005 6:47 am, edited 2 times in total.
Murphy
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Post by Murphy »

Using which renderer or renderers?

Can the problem be observed in any of the tutorial apps?
AmigaIrr
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Post by AmigaIrr »

with directx9

many tut that uses shadow

runs good in window mode

but not in full screen !!
AmigaIrr
Posts: 94
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Location: France, Alsace

Post by AmigaIrr »

in some exemples, when i change the screen depth, thos works, or not..

????
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AmigaIrr
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Post by AmigaIrr »

Anyone a solution ?

:(
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Post by Guest »

its a known bug since a few versions already :?
Murphy
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Post by Murphy »

Sounds like a matter of whether you're getting a mode that supports the stencil buffer or not...
AmigaIrr
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Post by AmigaIrr »

yes, of course !
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AmigaIrr
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Location: France, Alsace

Post by AmigaIrr »

:evil:

Bug présent in version 0.9

:evil:

:x
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niko
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Post by niko »

I know, I know, sorry.
Does it help when you set Irrlicht to 32 bit mode (createDevice(.., 32, ...);)? It should in most cases.
AmigaIrr
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Post by AmigaIrr »

No, sorry, it bug in 32 bits mode, but not in 16 bits...

but 16 bits its not usefull....

:cry:

:cry:
L'eternité c'est long, surtout vers la fin...

Q6600 triton 79, 4 GO, 2* RAPTOR 150GO of ARECA 256 RAID 0, 3870 Zalmann, P5K. 24" Samsung. Antec nine hundred
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