Water and Bump Mapping
-
- Posts: 38
- Joined: Mon May 31, 2004 7:55 am
- Contact:
Water and Bump Mapping
I was just curious about the fact that bump mapping will hopefully be in the next release. Would it be possible to include bump mapping on the water so you could get a cool water effect?
sweet...
when this poor artist did read "bump", unerstood the mited 3d art bump texture of ye old good times...
normal maps, then.
huh...maybe a workaround for no lod , is to use low pol tree tri¡unks with normal map applied...yet the loww will be to high for a forest..
is this normal map (there are different types) of the type one can use for animated characters ? (alla doom3)
or is just for walls, etc?
when this poor artist did read "bump", unerstood the mited 3d art bump texture of ye old good times...
normal maps, then.
huh...maybe a workaround for no lod , is to use low pol tree tri¡unks with normal map applied...yet the loww will be to high for a forest..
is this normal map (there are different types) of the type one can use for animated characters ? (alla doom3)
or is just for walls, etc?
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
should work for anything
normal mapping should work for any textured object in irrlicht...far as i can tell...
My irrlicht-based projects have gone underground for now, but if you want, check out my webcomic instead! http://brokenboomerang.net