MetaTriangleSelector cameraFPS 0.4.1 skybox buggy

You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers.
No questions about C++ programming or topics which are answered in the tutorials!
Post Reply
Balu

MetaTriangleSelector cameraFPS 0.4.1 skybox buggy

Post by Balu »

Hi!

Thank you very much for Irrlicht! :D

But I face some problems:

Using Techdemo with v0.4.1:

The skybox does not move correctly in scene 3.

When adding the two models (sydney.md2) to the MetaTriangelSelector together with the QuakeBspMesh and giving this to the collision detector, only one model is handled correctly, the other one is ignored.

What is the problem?

Another problem, might be my card:
Shadows are not rendered correctly, an additional tiny shadow is visible!


Yours,

Balu
[dx/x]=HUNT3R
Posts: 271
Joined: Sat Aug 23, 2003 5:52 pm
Location: Hurricane Central, Florida

Post by [dx/x]=HUNT3R »

both are bugs, if you search the forum better we have solutions to both issues posted already...
Balu

Post by Balu »

I see...
Thanx for the tip!!! :oops:

Balu
Post Reply