Hi,
I posted a similar question on the beginner's forum, but have been unable to get an answer, so I thought I'd ask the experts!!!
I want to develop a windows app in C# where the 3D graphics will be rendered to a Control on the Form. But I don't know if it's possible?
This way I can use all the standard .NET Windows Tools, but have a powerful and fast 3D graphics display also!!!
Am I dreaming here or can someone show me how to do this?
Thanks,
Peter
Scene rendered to a C# Form Control? Is it Possible?
Scene rendered to a C# Form Control? Is it Possible?
Pete
Life is wonderful
Life is wonderful
I don't think it is possible without altering Irrlicht library code. You must change a couple of things in CIrrDeviceWin32.cpp (mainly create another constructor and a custom createDevice function), then recompile Irrlicht DLLs. I haven't tried it myself, but looking at code this seems to be the case.
Actually I prefer to concentrate on functionality when I am programming, not the specifics of the language.
C++ is powerful, but to easy to make a mistake, do the dereferencing of a pointer wrong, or whatever. Even experienced C++ programmers have to really think about what they are doing when they are programming.
In Java/C#, you concentrate on the logic (the fun part if you ask me) and let the garbage collector do the tidy up for you!!
C++ purists will hate this type of comment, but hey, each to their own!!!!
C++ is powerful, but to easy to make a mistake, do the dereferencing of a pointer wrong, or whatever. Even experienced C++ programmers have to really think about what they are doing when they are programming.
In Java/C#, you concentrate on the logic (the fun part if you ask me) and let the garbage collector do the tidy up for you!!
C++ purists will hate this type of comment, but hey, each to their own!!!!