If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Serg Nechaeff
Posts: 162 Joined: Wed Nov 26, 2003 5:24 pm
Location: Europe
Post
by Serg Nechaeff » Sun Nov 30, 2003 8:24 pm
It seems there is a problem, i have a weird flickering effects of the win desktop when using setViewPort in DX8.
Code: Select all
driver->setViewPort (core::rect<s32>(0,50,639,430));
In OGL everything works fine...
WinXP, tnt2 32 mb, DX9
niko
Site Admin
Posts: 1759 Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
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Post
by niko » Mon Dec 01, 2003 10:01 am
The reason for that is the switching of the buffers. They are not initialized. Set the viewport to the whole screen, paint it with a color, set your viewport and draw it. This should eliminate the effect.