Has anybody an idea how to covert Halflife models (MDL) to Quake 2 format (MD2) so that i can use them with Irrlicht?
I'm not a modeller so i must take what i can get and i got more Halflife models than models for Q2. Or has anybody a good link to a page with many good Quake 2 models???
How to covert Halflife models (MDL) to Quake 2 format (MD2)
-
- Posts: 2
- Joined: Tue Nov 25, 2003 12:27 pm
- Location: Cologne, Germany
-
- Posts: 21
- Joined: Tue Nov 18, 2003 5:21 am
- Location: Longview, Washington
A good site with a lot of models in diferant game formats would be PolyCount
-
- Posts: 15
- Joined: Thu Dec 04, 2003 11:09 am
- Location: London UK
- Contact:
Milkshape 3D can decompile and convert between most formats, including HL and Q2. The problem is that HL has a skeletal animation system, and Q2 is a mesh/vertex animation system, so converting the animations is not something I'd want to get involved with.
November235 - Are you in FINAL DENIAL?
Land - Air - Sea
Land - Air - Sea
-
- Posts: 15
- Joined: Thu Dec 04, 2003 11:09 am
- Location: London UK
- Contact: