Hi,
For my project Blaze : Proving Ground (Formerly Known As Starblazer), I have developed a collision system using ColDet and a dynamic radar system which can show a 2D projected view of the scene nodes.
Click Here for the HiRes Image / Desription
I shall be relasing the code back via the M_TRIX project
regards
mohaps
A Dynamic Radar Prototype
A Dynamic Radar Prototype
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Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
don't thank me thank niko... he is the one responsible for irrlicht..
i just use it to produce some stuff.. if it were not for irrlicht there would be no M_TRIX or Blaze..
anyways here is another screenshot
click here for hires screenshot / site
this shows the skinning capabilities of the Radar... a different radar viewer interface is used here
---
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
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- Posts: 448
- Joined: Tue Oct 05, 2004 3:24 am
- Location: Boston, MA
That looks very nice, I like you new radar GUI. I agree with Saku as well, Every game developing community seems to have there visionary and you seem to be one of them. Niko the creator has all ready earned respect from hundreds of people creating Irrlicht and I'm sure you well earn respect creating these code snippets for the community. Keep it up.
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
Learn the basics at </dream.in.code>