Hi Guys,
As said before I've released
DMFLoader version 1.1, and you can download from Delgine main page at the following address:
http://www.delgine.com/index.php?filena ... &menus=off
that is really faster than my site, or you can download as said before from the following addresses:
http://www.ilbuzzo.net/downloads/DMFLoader.zip
http://www.ilbuzzo.net/downloads/DMFLoaderSDK.zip
Let's speak a little more of this new release, its main feature is the direct loading of
dynamic lights from within DeleD map .
The only thing you have to do in DeleD map to let Irrlicht recognize the dynamic light (or lights) is to rename a pointlight (in example pointlight1) with the suffix
dynamic_ (in example dynamic_pointlight1) and the game is done. Note that parser is case sensitive, so if you use Dynamic_ or DYNAMIC_ or any other writing it's not recognized (for other infos look at the help file).
Another major implementation is correct loading of flat colour materials (you can use them in DeleD).
I've also corrected a minor bug due to DeleD rapresentaion of Ambient colour (00FFFFFF is 00? blue,green,red and not red,green,blue) with all values the same you have not troubles but you never know.
I've also updated main sample code to let you use DirectX 8.1 and dynamic lights, help file is updated too.
DMFLoader.zip contains just binaries:
-DMFLoader.exe : The main loader
-Irrlicht.dll : Irrlicht engine (optimized for AMD Athlon XP and including
DX9,DX8.1,OPENGL)
-d3dx9.dll : A support library for some dx9 functions
-d3dx8.dll : A support library for some dx8 functions
-sample.dmf: A sample DeleD map file with dynamic lights
(you don't need textures)
DMFLoaderSDK.zip contains cpp files and help:
-dmfsupport.h : A header file containing some support classes and
functions
-CDMFLoader.h : main header of CDMFLoader class
-CDMFLoader.cpp : CDMFLoader implementation
-main.cpp : a sample main to show loader usage
-example.dev : a sample project fo Dev-Cpp 4.9.9.2
-readme.txt : a simple readme
-DMFLoader.chm : main help guide to loader class
-DMFLoader.chi : main TOC for help
This time I've been a little more exaustive (at least I hope so)
![Wink ;)](./images/smilies/icon_wink.gif)
bye
P.S.: Next release after Easter featuring : water loading....