Tokamak Animated Bodies?

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FAT_BOT
Posts: 6
Joined: Sat Mar 19, 2005 1:48 am
Location: Australia

Tokamak Animated Bodies?

Post by FAT_BOT »

Hi i was wondering If somone could Help me out.Me and my Fellow Coder are soon to be working on a game but before we do so we are testing a few things out,Ie the Tokamak Physics Engine.We Recently Loaded a Our own .X Mesh into the Simulation but when a rigid body hits the Mesh they go right thru and Bounce off some kind of Invisable floor.:S

I think this is because the Floor isnt an Animated Body.And we have no Idea how to make it one so if Anyone could help us out with This Problem it would be Mucth apreciated.


Btw i moved this from the Beginners Help section Because it wasn't getting any replies.;)
Robomaniac
Posts: 602
Joined: Sat Aug 23, 2003 2:03 am
Location: Pottstown, PA
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Post by Robomaniac »

Don't cross post please.

Waiting an hour doesn't mean you won't get any replies, please wait at least a day before bump/cross posting
The Robomaniac
Project Head / Lead Programmer
Centaur Force
FAT_BOT
Posts: 6
Joined: Sat Mar 19, 2005 1:48 am
Location: Australia

Post by FAT_BOT »

Yeah sorry its just that i was Unsure where to post this?
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