Codeblocks 1.0 beta 6 released!!

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afecelis
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Codeblocks 1.0 beta 6 released!!

Post by afecelis »

Codeblocks is a free C++ IDE that detects Mingw compilers or Msvc toolkit2003 installed on your system and uses it. It's pretty simple to be used to compile projects for Irrlicht (just add the include and lib folders) so long gone are the days when we had to tweak a lot of stuff to get Relo to work with Msvc toolkit :cry:

Latest version comes in 2 flavors, without the Mingw compiler (looks for installed compiler) and with Mingw compiler.

http://www.codeblocks.org/modules.php?o ... load&cid=1
Guest

Post by Guest »

Link doesn't work :(
Guest

Post by Guest »

I found another link for people having problem to access www.codeblocks.org:

http://sf.gds.tuwien.ac.at/00-exe/c/codeblocks/
afecelis
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Post by afecelis »

http://www.codeblocks.org

and go to the downloads section.

Latest version allows you to import VC6 and VC7 workspaces and projects

edited:
seems like the site is down, but it was working when i posted the resource. Perhaps some maintenance.
cmoibenlepro
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Post by cmoibenlepro »

- Importing of MS Visual C++ projects/workspaces (*.dsp, *.dsw).
- Importing of MS Visual Studio projects/workspaces (*.vcproj, *.sln).
Yahoo! :D

BTW, I'm making a template for Irrlicht (like I did with Relo in the good old time).
Are you interested?
cmoibenlepro
Posts: 237
Joined: Thu May 27, 2004 3:18 pm
Location: Canada

Post by cmoibenlepro »

My template is done. :wink: It works just like the Relo one.
You click new project, you choose "Irrlicht project", and that's it. Everything is set :P

Sounds good?

BTW I don't have webspace for the moment, Afecelis could you host it please if possible? :)
afecelis
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Post by afecelis »

great cmoibenlepro!!!

like the good ol' days! :D

send it to my email and I'll be glad to mirror it!!!

thnx for your work!
cmoibenlepro
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Post by cmoibenlepro »

I've send it.

Tel me if it works. :D
Guest

Post by Guest »

I updated my template for compatibility with the new Codeblocks 1.0beta6
(there are some changes in the xml files, so with my previous template it now show an error message)

I'm sending you the new 1.1 version.
Tell me if you got it.
cmoibenlepro
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Location: Canada

Post by cmoibenlepro »

That guess was me. :wink:

Anyway I've e-mailed you the new version of the template. Tell me if you received it.
afecelis
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got it!

Post by afecelis »

Thnx for the template Cmoibenlepro!! :D I'm trying it right now.

for ppl who are interested, you may get it here:
http://www.danielpatton.com/afecelis/fi ... te_1_1.zip

let us know how it works for you guys!!!

thnx Benoit!!
afecelis
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Post by afecelis »

works like a charm!!! and as you said, much easier than setting up things for Relo since everything is detected automatically!!!

now, and I'm sure you know where my next question points at: dll compiling?

I tried importing the dsw vc6 project into it, and everything loaded ok, but I got compilation errors that I think are due to improper set up of folders so if you succeed plz don't hesitate to also post it up here :D

ps. Another cool thing, icon resources are also compiled with no problem.
afecelis
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modified template for NX

Post by afecelis »

hey guys!!! I couldn't help it so I modified Cmoibenlepro's template for NX. remember to look at the readme file for installation instructions and other recommendations.

http://www.danielpatton.com/afecelis/fi ... mplate.zip
cmoibenlepro
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Post by cmoibenlepro »

works like a charm!!! and as you said, much easier than setting up things for Relo since everything is detected automatically!!!
I'm glad it works :D

Your mod for NX is a great thing! cool

For the dll thing I'll check what I can do :wink:
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